With Elixir Studio's first title, Republic, a reputation for originality
and technical mastery was born. Since then, Elixir has channelled its
collective energies into developing a fun and exciting idea of a game;
one that was very popular at release.
Okay, so what is Evil Genius? To start with, here is what the Elixir blurb says:
"In this strategy / simulation game created by Elixir
Studios, the player assumes the role of an evil mastermind bent on
achieving global domination through the construction of the ultimate
doomsday device. Build a secret base, gain infamy and notoriety by
completing daring missions, repel the forces of justice in real-time
combat and develop evil super weapons to complete a nefarious master
plan. Evil Genius is a tongue-in-cheek take on the 60's spy thriller
genre offering the player the chance to play the villain himself and
control a secret island fortress complete with powerful henchmen, loyal
minions and a wide range of hilarious gizmo's, gadgets and traps."
Here are just a few key features of the game:
- Master all five evil game-play elements: base building, real-time
combat, minion training, technology research, and mission deployment.
- Manage your minions as you train them to develop evil technology and super-weapons.
- Build your secret base and defend it against attacks by obnoxious action heroes and government agents in real time.
- Find and recruit talented henchmen from a variety of exotic
locations; dispatch agents to war zones in search of talent, scour
universities for insane scientists and launch prison breaks to free
- Undertake numerous missions to increase your power and
notoriety, including stealing the Eiffel Tower, kidnapping pop stars,
and procuring priceless treasures and art.
Evil Genius is fun, engaging, humorous, technically
impressive and very addictive. Use the links on left-hand side of this page and browse
through the pages on the website which include, information about rooms, traps and
characters, and more.
Evil Genius has been described as having the traits of many other games
whilst being wonderfully original at the same time. Well, what else
would you expect from Demis Hassabis, a man who has worked on Black and
White and Theme Park as well as Evil Genius' predecessor, Republic?
Looking at the game, shades of Theme Park, Theme Hospital and definitely
Dungeon Keeper can be seen.